But yeah I noticed there were no artillery sounds. Be excellent to each other. Having the right shell equipped is key to dominating Ground Forces, from single purpose speciality casings to solid all-round tank destroyers. Sticking to your role on the battlefield will make you more combat effective and help your team to victory. Slow and heavily armoured tanks will require a more careful approach but offer their ability to soak up heavy damage as recompense.
Also, sounds of machine guns and cannons of ground vehicles now depends on the density of the terrain. The Above link will redirect you to shortened link with Ads. For old sights you'll probably have to add this line. As I said, I think the Tiger 2 is abit more vocal maybe because of its exhausts and different transmission idk. From the cockpit the sound of enemy aircraft engines and allied aircraft is now much quieter which correspond to the observations of pilots in real flight conditions.
Or I Just Stick With The Default Sounds. Daher empfehle ich ausdrücklich, nicht ins Gefecht mit diesen Sounds zu ziehen, hört es euch auf dem Testgelände an. I don't want bother you too much, but are you adding engine sounds in some point? Auch hier nochmal besonderen Gruss an meine Kollegen aus Russland. The first value is the size of the notches with a denomination in thousands, the second is with no denomination intermediate notches. I Am Fully Aware Of This.
I've never heard a better sound for my beloved panther. However, with the help of this block, you can create a sight that will permanently display several lines for various types of shells, and their ballistics will correspond to the in-game values. I've seen more people interested in doing sound mods and more people wanting people to make them which I think is great. If you don't see those things, then that tells us that the HelixMod is not being loaded at all and would be the problem. Got any tips of your own that have helped you out on the battlefield? If your suggestion is there already, don't post it again.
I Am Fully Aware Of This. It works the same with the directional correction line. Repetitiveness is the biggest issue for most people including myself. I like the engine sounds from B0ris's mod, but prefer a lot of gun sounds from Epic Thunder. Time to donate some hard earned cash to this wonderful game.
Make sure they are in the same folder as the game. This is Version 3 of Epic Thunder and improves in many ways to previous versions. To edit such files it is more convenient to use different programs for editors, for example, free Visual Studio Code for which there are already extensions that are familiar with the syntax of blk files Blk and BlkTool they can be found in the extensions panel of the program by searching for blk. You can download the mod after the Ad. In der Beta werden mehr Auswahlen zur Verfügung stehen. The timezone for cutoff is. Really hope to see it finished.
But I have no effect with the keys K and F3 Ok, here is the full file. The simulation elements in this mean that emerging victorious from an armoured scrap requires a great deal of thought, concentration and strategy. It was by far the best one. Catch is, its not always the same sounds going missing. I'm not sure the layout of the game. Alle 429 Events sind fertig. In , we added the ability to create user-made sight grid designs for ground vehicles.
As a general rule of thumb, doing so early on into your War Thunder career will get you killed. I really enjoyed the gun sounds, the atmosphere and all the tanks. Wann und wie es weiter geht, wird die Zeit zeigen. By supporting me, you can help secure the future of this project, thus giving me peace of mind and the means to continue making superior audio for the game we love. We have also added a global reverberation effect for interiors tank turrets or armored vehicle cabins and exterior sounds fields, areas with few buildings. Especially as the idea was passed to the devs months ago. Please strive to post at most once per day for any one kind of post.