Statistics Author Google Analytics This is used to provide traffic data and reports to the authors of articles on the HubPages Service. Items 12 th Level: Total Wealth for 13 th Level is 140K. Theres mods to respec on nexus. Choose Your Gear: See the guides above. I would also suggest Option C , stick with Divine Hunter, and just pick a really good domain like Tactics that is easily worth the Teamwork feats you're giving up.
I found the divine hunter to be quite effective though my character build was a bit unusual. The bonus feats include mostly general combat stuff so I don't see how they would only affect the paladin and his charge. This ability replaces master hunter. Maximize Perception, Survival, Stealth, and Acrobatics. Those who please Erastil are often rewarded by increased yields, both from farm and field, while earning his disfavor can lead to damaged or ruined crops and poor hunting. The divine warden gains bonus spells for a high Wisdom score.
I am just saying that you should be. Critically, this archetype loses trap finding, but rolls d8s for damage instead of d6s when using sneak attacks. We shoot all the shots two with the main pistol, reloading with the off-hand. Otherworldly Companion Su : At 3rd level, a hunter's companion takes on otherworldly features. At 4th level, and every three levels thereafter, the holy tactician may use weal's champion one additional time per day to a maximum of seven times per day at 19th level. Shoot us a mod-mail and we can set something up.
Splitting your companion means that it will have roughly half off the numbers required to keep pace at any given level. Thanks for the good work! The fact that you can temporarily give yourself some of those feats is nearly useless since you can't use them to help meet your prereqs for the other feats you need. This ability alters animal focus and replaces hunter tactics and speak with master. I can help find stuff little bits at a time such as the regrettable Scarred Witch Doctor errata noted above. For example, a 4th-level packmaster can have one 4th-level animal companion, or two 2nd-level companions, or one 3rd-level companion and one 1st-level companion, or four 1st-level companions. This is critical when you are throwing bombs into crowds. This duration does not need to be consecutive, but it must be spent in 1-minute increments.
This ability replaces aura of justice. His religion dates back to before the when small farming communities and hunter-gatherers prayed to him for bountiful harvests and successful hunts. For example, a packmaster can apply precise companion to one companion, woodland stride to another, and a given teamwork feat to a third, but cannot apply one of those benefits to two animal companions at once. Having 9 strength will actually reduce your damage, even with a regular bow. If the divine hunter is good or worships a good deity , the animal companion gains the celestial template. How does the archetype go wrong? No data is shared with Facebook unless you engage with this feature.
For help selecting a domain, see my. This servant is an eagle-archer that has the power of shape-shifting. Tower Shield Specialist Instead of weapon training, this archetype gains major defensive bonuses while equipped with a tower shield, including the ability to defend allies from burst spells. The divine hunter prefers to engage evil from afar, striking down her foes before they can threaten her allies. Weapon and Armor Proficiency : The divine warden is proficient with all simple and martial weapons, with light armor, medium armor, and with shields except for tower shields. These bonuses increase to +4 at 8th level and +6 at 15th level. Divine Hunter Instead of focusing on a sword and shield style, this archetype gains access to ranged combat feats and abilities.
Replaced Features: Animal Companion, Animal Focus, Teamwork Feats Altered , Second Animal Focus, Master Hunter Compatible Archetypes: One day I was staring at the Hunter and the Summoner, and trying to decide if the Eidolon or the Animal Companion was better. Have Gun: At 1st level, the holy gun gains the feat and as a bonus feat. These bonuses increase to +6 at 8th level and +8 at 15th level. Core Pally makes for just as good an archer and a better party member 9 times out of 10. Primal Transformation Su : At 1st level, a primal companion hunter can awaken a primal creature from within his animal companion as a swift action. HubPages Google Analytics This is used to provide data on traffic to our website, all personally identifyable data is anonymized.
She gains the granted powers of this domain, using her hunter level — 2 as her cleric level for determining when the powers are gained and what effects they have. This is for for material from Blood of Shadows also Heroes of the Wild and the regrettable Scarred Witch Doctor Errata. Crusader This archetype is more martial-focused and gains bonus fighter feats every five levels. These bonuses increase to +4 at 8th level and +6 at 15th level. The additional creature immediately vanishes if the hunter chooses a different aspect or ends his feral focus ability. Feats, abilities, and the like that increase a paladin's number of uses of smite evil per day increase a sacred shield's uses of bastion of good per day.
This ability alters wild empathy. I used it against some low level wererats to good effect with a musket at level 3. Weapons of Sin Su : At 14th level, a knight of the sepulcher's weapons are treated as evil-aligned for the purposes of overcoming damage reduction. Divine Bond: At 5th level, a holy gun forms a bond with her deity. This ability replaces the paladin's aura of justice. Playing Strategy —The strategy for this optimized paladin archer builds is pretty straight forward.